Nurhayat Candra Kusumah | 1147
INTRODUCTION
The condition of the Covid-19
pandemic has made all aspects of life
undergo changes that are increasingly
worrying. Direct and indirect transmission
through objects, contaminated surfaces,
and air, makes all humans in the world have
to keep their distance in interacting. This
makes all sectors of human life regress.
One of the biggest impacts of the
pandemic is education. Learning process
activities cannot be carried out, especially
face-to-face, in which in the end the
material is not well presented and makes
the quality of education decrease. To
achieve learning objectives, the learning
process activities are carried out online.
One of the efforts of the online
learning process is to use the Learning
Management System (LMS), which is a
web-based software program for the
management, documentation, monitoring,
reporting, administration, and distribution
of educational content, training programs,
technical manuals, instructional videos or
digital library materials, and learning and
development projects. LMS is used to
deliver training and educational materials
to students or external users via the
Internet. It delivers content in a format that
can be accessed, downloaded, and worked
on from any location where an Internet
connection is available. This flexibility and
cost savings are two key elements of an
LMS (Tafiardi., 2005).
So that the learning content in the LMS
can be more interesting and effective, one
of the important content in the training
material is the creation of interactive
learning media. Interactive learning media
is anything in the form of learning media
whose use can provide a bond between the
audience and the learning media by giving
each other influence and giving each other
actions and reactions between one in
helping to deliver learning material (Arsyad,
2011).
Learning media is a messenger
technology that can be utilized for learning
purposes. In addition, the media has
various benefits, including helping teachers
in delivering their teaching materials, the
media is also seen as a communication tool
that bridges abstract ideas and the real
world (Sadiman, 2011).
One of the teaching materials that
requires the creation of interactive learning
media is the Basic Programming lesson
because the level of difficulty of this subject
matter requires an internal learning system.
This subject belongs to the group
productive subjects because in general
vocational schools are divided into
productive, normative, and adaptive
lessons. where in addition to learning in the
classroom, the learning process is also
carried out in the laboratory because this
subject has practicum material as stipulated
in the vocational school curriculum whose
derivatives are based on the syllabus and KI
KD (Ministry of National Education, 2008).
Creating interactive learning media
requires applications that already support
the latest technology, one of which can be
compatible with various devices and then in
accessing unlimited time and place. The
application that meets the criteria above is
Articulate storyline, which is one of the
multimedia authoring tools used to create
interactive multimedia applications with
content in the form of text, images,